A Primer on Popular Culture

About this Training

This training will act as a basic and introductory examination of popular culture. This lecture will provide a basic set of definitions and concepts based on popular culture academic literature, examples of popular culture titles, phrases, symbols and actions for the purpose of applying a praxis towards therapy, describe some of the theoretical frameworks that can help conceptualize popular culture for a therapeutic setting, & connect popular culture content to the beliefs, values, attitudes, and behaviors of an individual.

A Primer on Popular Culture

Learning Objectives

  • #1

    Identify and define what popular culture is within our society.

  • #2

    Identify how Popular Culture can be used in therapeutic practice.

1 APA Hour Upon Completion

The Telos Project is approved by the American Psychological Association to sponsor continuing education for psychologists. The Telos Project maintains responsibility for this program and its content. Geek Therapeutics is an approved Cosponsor.
NBCC ACEP # 7042

1 NBCC Hour Upon Completion

Geek Therapeutics has been approved by NBCC as an Approved Continuing Education Provider, ACEP No. 7042. Programs that do not qualify for NBCC credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.
NBCC ACEP # 7042

1 ACE CE Hour Upon Completion

Geek Therapeutics, #1769, is approved to offer social work continuing education by the Association of Social Work Boards (ASWB)Approved Continuing Education (ACE) program. Organizations, not individual courses, are approved as ACE providers. State and provincial regulatory boards have the final authority to determine whether an individual course may be accepted for continuing education credit. Geek Therapeutics maintains responsibility for this course. ACE provider approval period: 05/19/2021 – 05/19/2022. Social workers completing this course receive 1 continuing education credits.

Instructor(s)

ASSISTANT PROFESSOR

Shane Tilton

Dr. Shane Tilton is an assistant professor of multimedia journalism at Ohio Northern University. He focuses his teaching on journalistic content, memetic communication, and communication research practices. His research deals with the social psychological impact of games with a specialization in game-based learning and how music in video games affects people. His work attempts to expanding the bridge between ludology and pedagogy in the college classroom. His service to the academy has included work with the Games Studies interest division of both the National Communication Association and International Communication Association. Dr. Tilton was also the chair of the "Two Year/Small College Interest Division" for the Broadcast Education Association and was the former chair of the "Communication and the Future" for the National Communication Association. His work has been internationally recognized.

Enjoy These Further Benefits!

  • Understand Your Clients

    Learn how to understand and work with your clients using proven strategies derived from competent practice, knowledge, and culture while knowing what questions to ask them.

  • Learn From A Leader In The Field

    Presented by one of the leading experts in the field of Psychology, this training presents upon the topic using real life examples.

  • Become Knowledgeable In The Culture

    Through understanding the culture and connecting with our clients, we create meaning, relationships, and a place for new thought to birth.

Course Curriculum

  • 1

    A Primer on Popular Culture

    • Welcome to the Primer on Popular Culture Workshop

    • Popular Culture PPT Handout

  • 2

    A Primer on Popular Culture Video

    • A Primer on Popular Culture

  • 3

    A Primer on Popular Culture Learning Objectives Quiz

    • A Primer on Popular Culture Learning Objectives Quiz

  • 4

    A Primer on Popular Culture CE Evaluation

    • A Primer on Popular Culture CE Evaluation

  • 5

    Final Steps

    • Here are the next steps!

Other Information

Access is provided to the course via email after registration and payment is made.

System Requirements: A computer and a stable internet connection.

Target Audience: Psychologists, Social Workers, Counselors, Mental Health Professionals.

Content Level: Beginner

Course Completion Requirements: Completing all sections of the training of written information, video completion, learning objectives quiz, and course evaluation.  Evaluations are part of the coursework.  The certificate will then be generated immediately after all requirements have been completed.

Date Recorded: 05/23/2020

Please contact Geek Therapeutics for any grievances at hello@geektherapeutics.com.

Disability Accommodations

It is the responsibility of the Individual to contact Geek Therapeutics to request disability accommodations at Hello@geektherapeutics.com.   

Geek Therapeutics is committed to helping each student reach his/her academic potential and to providing every student equal opportunity to participate in and engage with the course.  In keeping with this commitment, effort has been made to develop accessible learning materials that provide equal access.  Please contact Geek Therapeutics immediately if access to course materials is restricted due to a disability so the issue(s) can be resolved in a timely manner.

Geek Therapeutics

hello@geektherapeutics.com

1650 West Rosedale Street, Suite 305, Fort Worth, Texas 76104 – (682) 231-2420