VR Therapy: Scientific State and Innovative Applications of Virtual Reality

About this Training

This continuing education will present a scientific review of the state and applications of virtual reality (VR) in therapy. Participants will learn about the basics of VR and VR technology, the theory of Wirth et al’s model of spatial presence, and evidence-based uses of VR therapy with specific populations (e.g., ADHD, Anxiety, etc.), as well as observe a demonstration in a “sandbox” use of VR for psychoeducation and CBT skill development. After attending this CE, participants will understand what makes VR a unique therapeutic tool, how it is effectively used, and should be able to consider how VR can be applied within their own practice.

VR Therapy: Scientific State and Innovative Applications of Virtual Reality

Learning Objectives

  • #1

    Participants will be able to list and describe VR technologies and common applications.

  • #2

    Participants will be able to describe “spatial presence”, and design immersive tactics using VR or other mediating technologies.

  • #3

    Participants will be able to describe the evidence-based therapeutic uses of VR in general and for specific populations.

1 APA Hour Upon Completion

The Telos Project is approved by the American Psychological Association to sponsor continuing education for psychologists. The Telos Project maintains responsibility for this program and its content. Geek Therapeutics is an approved Cosponsor.
NBCC ACEP # 7042

1 NBCC Hour Upon Completion

Geek Therapeutics has been approved by NBCC as an Approved Continuing Education Provider, ACEP No. 7042. Programs that do not qualify for NBCC credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.
NBCC ACEP # 7042

1 ACE CE Hour Upon Completion

Geek Therapeutics, #1769, is approved to offer social work continuing education by the Association of Social Work Boards (ASWB)Approved Continuing Education (ACE) program. Organizations, not individual courses, are approved as ACE providers. State and provincial regulatory boards have the final authority to determine whether an individual course may be accepted for continuing education credit. Geek Therapeutics maintains responsibility for this course. ACE provider approval period: 05/19/2021 – 05/19/2022. Social workers completing this course receive 1 continuing education credits.

Instructor(s)

LICENSED SCHOOL PSYCHOLOGIST

Ryan Kelly

Dr. Ryan Kelly is an author, psychologist, graphic novelist, and co-founder of Geeks Like Us, an inclusive community based media company that aims to help geeks flourish. Before working in private practice, “Dr. K.” worked in academia at the University of South Carolina, at a neuropsychological practice, and within schools (Title I, ESL) and hospitals in North and South Carolina. He is an award-winning researcher and college instructor, and is co-creator and illustrator of Max Gamer, the first autistic superhero comic book. His research focuses largely on innovative models of mental health (e.g., the “Dual-Factor Model”), youth well-being (e.g., contributing author to the Handbook of Child Well-Being), and developing table-top and video games to improve standard social skill interventions for those on the Autism Spectrum. As an acclaimed pioneer in “geek therapy”, Dr. K. travels monthly to comic and gaming conventions to speak on how to use games (e.g., D&D, Video Games), geek culture, and science to help people, and is often featured in popular news outlets and podcasts (e.g., WNBC, Fox, SyFy, Variety, Huffpost, Psychology Today, etc.). More than anything, he wishes he was a space cowboy. He is active on Twitter @DrRKelly.

Enjoy These Further Benefits!

  • Understand Your Clients

    Learn how to understand and work with your clients using proven strategies derived from competent practice, knowledge, and culture while knowing what questions to ask them.

  • Learn From A Leader In The Field

    Presented by one of the leading experts in the field of Psychology, this training presents upon the topic using real life examples.

  • Become Knowledgeable In The Culture

    Through understanding the culture and connecting with our clients, we create meaning, relationships, and a place for new thought to birth.

Course Curriculum

  • 1

    VR Therapy: Scientific State and Innovative Applications of Virtual Reality

    • Welcome to the VR Therapy: Scientific State and Innovative Applications of Virtual Reality Workshop!

    • VR In Therapy PPT Handout

  • 2

    VR Therapy: Scientific State and Innovative Applications of Virtual Reality Video

    • VR Therapy: Scientific State and Innovative Applications of Virtual Reality

  • 3

    VR Therapy: Scientific State and Innovative Applications of Virtual Reality Learning Objectives Quiz

    • VR Therapy: Scientific State and Innovative Applications of Virtual Reality Learning Objectives Quiz

  • 4

    VR Therapy: Scientific State and Innovative Applications of Virtual Reality CE Evaluation

    • VR Therapy: Scientific State and Innovative Applications of Virtual Reality CE Evaluation

  • 5

    Final Steps

    • Here are the next steps!

Other Information

Access is provided to the course via email after registration and payment is made.

System Requirements: A computer and a stable internet connection.

Target Audience: Psychologists, Social Workers, Counselors, Mental Health Professionals.

Content Level: Beginner

Course Completion Requirements: Completing all sections of the training of written information, video completion, learning objectives quiz, and course evaluation.  Evaluations are part of the coursework.  The certificate will then be generated immediately after all requirements have been completed.

Date Recorded: 12/07/2019

Please contact Geek Therapeutics for any grievances at hello@geektherapeutics.com.

Disability Accommodations

It is the responsibility of the Individual to contact Geek Therapeutics to request disability accommodations at Hello@geektherapeutics.com.   

Geek Therapeutics is committed to helping each student reach his/her academic potential and to providing every student equal opportunity to participate in and engage with the course.  In keeping with this commitment, effort has been made to develop accessible learning materials that provide equal access.  Please contact Geek Therapeutics immediately if access to course materials is restricted due to a disability so the issue(s) can be resolved in a timely manner.

Geek Therapeutics

hello@geektherapeutics.com

1650 West Rosedale Street, Suite 305, Fort Worth, Texas 76104 – (682) 231-2420