Helping Clients Translate the Abstracts of Gameplay into Real Life

About this Training

Running a table-top RPG or engaging clients in MMOs, or even just discussing their single-player games -- all of these are tools therapists can utilize as direct or metaphorical frameworks for real-life scenarios, feelings, and experiences. For many literal thinkers, this move from abstract imaginary worlds to the physical present can be difficult -- how does one utilize the lessons learned as a Mage from a foreign realm when the present situation is one of attempting to navigate coping through a panic attack? It can be done, but may require work helping the client build relational frames between the rich worlds in RPGs and the seemingly unrelated world of our physical present, which is the emphasis of this presentation.

Helping Clients Translate the Abstracts of Gameplay into Real Life

Learning Objectives

  • #1

    Attendees will identify three video games that are already set-up to mirror real-life in various ways.

  • #2

    Attendees will identify and select three unique benefits of LARPing for clients with ASD.

Play Therapy

Learning Objectives

  • #1

    Participants will be able to define play therapy and identify the 10 seminal theories and historically relevant approaches that guide play therapy practice.

  • #2

    Participants will identify two play therapy interventions that combine characters, themes, and/or narratives present in D&D/TTRRPGs that harness the therapeutic power of play for supporting the mental health and well-being of children, adolescents, adults, and/or families.

1 APA Hour Upon Completion

The Telos Project is approved by the American Psychological Association to sponsor continuing education for psychologists. The Telos Project maintains responsibility for this program and its content. Geek Therapeutics is an approved Cosponsor.
NBCC ACEP # 7042

1 NBCC Hour Upon Completion

Geek Therapeutics has been approved by NBCC as an Approved Continuing Education Provider, ACEP No. 7042. Programs that do not qualify for NBCC credit are clearly identified. Geek Therapeutics is solely responsible for all aspects of the programs.
NBCC ACEP # 7042

1 ACE CE Hour Upon Completion

Geek Therapeutics, #1769, is approved to offer social work continuing education by the Association of Social Work Boards (ASWB)Approved Continuing Education (ACE) program. Organizations, not individual courses, are approved as ACE providers. State and provincial regulatory boards have the final authority to determine whether an individual course may be accepted for continuing education credit. Geek Therapeutics maintains responsibility for this course. ACE provider approval period: 05/19/2021 – 05/19/2022. Social workers completing this course receive 1 continuing education credits.

1 APT CE Hour Upon Completion

Geek Therapeutics, #21-649, is approved to offer social work continuing education by the Association of Play Therapy (APT)Approved Continuing Education program. Registered and Associated Play Therapists completing this course receive 1 continuing education credits.

Instructor(s)

LICENSED SEX THERAPIST

Nicholas A. Maio-Aether, MSPSY, BCBA, LBA

Nicholas A. Maio-Aether, MSPSY, BCBA, LBA is a [Sexual] Behavior Analyst and a Systemic Sex Therapist, working with clients of all backgrounds, sexualities, genders, and relationship dynamics. He utilizes common techniques and less conventional, more modern ones, such as the use of gaming, particularly RPGs, as ways of connecting with clients and bringing the therapy to a place where it is not only helpful, but enjoyable and relatable, applicable and generalizable. Nicholas is the only Behavior Analyst to have completed a 350-hour supervised practicum in Sex Therapy, and is set to certify as a Sex Therapist upon completion of his second licensure program in MFT, expected for completion in August of 2021. At that point, he will be the first BCBA in the world to have obtained the combination of these 3 credentials, and thus has already begun speaking and training at state, national and international levels. Nicholas is currently a contributor for HIV.net and SexEdContinuingEd. He oversees training of BCBAs in sexuality statewide in Missouri, is on the Bylaws Committee for AASECT and owns Empowered: A Center for Sexuality LLC in Saint Louis, where he and his team have served individuals, couples, and families from around the US. Additionally, he is a Type-II CEU provider for BCBAs and utilizes his agency as a training center for aspiring [Sexual] Behavior Analysts. He supervises certified professionals and practicum students in ABA, emphasizing individuality, human rights, and cultural competency.

Enjoy These Further Benefits!

  • Understand Your Clients

    Learn how to understand and work with your clients using proven strategies derived from competent practice, knowledge, and culture while knowing what questions to ask them.

  • Learn From A Leader In The Field

    Presented by one of the leading experts in the field of Psychology, this training presents upon the topic using real life examples.

  • Become Knowledgeable In The Culture

    Through understanding the culture and connecting with our clients, we create meaning, relationships, and a place for new thought to birth.

Course Curriculum

  • 1

    Helping Clients Translate the Abstracts of Gameplay into Real Life

    • Welcome to the Helping Clients Translate the Abstracts of Gameplay into Real Life Workshop

    • Helping Clients Translate the Abstracts of Gameplay into Real Life Handout

    • TTPRGs in Play Therapy PPT Handout

  • 2

    Helping Clients Translate the Abstracts of Gameplay into Real Life Video

    • Helping Clients Translate the Abstracts of Gameplay into Real Life

    • The Therapeutic Potential of TTRPGs in Play Therapy

  • 3

    Helping Clients Translate the Abstracts of Gameplay into Real Life Learning Objectives Quiz

    • Helping Clients Translate the Abstracts of Gameplay into Real Life Learning Objectives Quiz

  • 4

    Helping Clients Translate the Abstracts of Gameplay into Real Life CE Evaluation

    • Helping Clients Translate the Abstracts of Gameplay into Real Life CE Evaluation

  • 5

    Final Steps

    • Here are the next steps!

Other Information

Access is provided to the course via email after registration and payment is made.

System Requirements: A computer and a stable internet connection.

Target Audience: Psychologists, Social Workers, Counselors, Mental Health Professionals.

Content Level: Beginner

Course Completion Requirements: Completing all sections of the training of written information, video completion, learning objectives quiz, and course evaluation.  Evaluations are part of the coursework.  The certificate will then be generated immediately after all requirements have been completed.

Date Recorded: 06/05/2021

Please contact Geek Therapeutics for any grievances at [email protected].

Disability Accommodations

It is the responsibility of the Individual to contact Geek Therapeutics to request disability accommodations at [email protected].   

Geek Therapeutics is committed to helping each student reach his/her academic potential and to providing every student equal opportunity to participate in and engage with the course.  In keeping with this commitment, effort has been made to develop accessible learning materials that provide equal access.  Please contact Geek Therapeutics immediately if access to course materials is restricted due to a disability so the issue(s) can be resolved in a timely manner.

Geek Therapeutics

[email protected]

1650 West Rosedale Street, Suite 305, Fort Worth, Texas 76104 – (682) 231-2420