The World Health Organization has decidedly stated that “gaming disorder” is a distinct and valid construct akin to processing addictions, while some others claim that gaming poses no risk and should not factor into treatment. So what is the truth? The reality is, research is mixed, and the methods are dirty. This 2-hour CE will take an in-depth look into the objective emergent truth of this debate by clarifying common terms (e.g., addiction vs. problematic gaming), reviewing theoretical models of addiction, analyzing “problematic gaming” from psychologists who specialize in video games and gaming-related issues, covering real case studies, breaking down the components of gaming that contribute to problematic game, and provide real guidance on how to assess and intervene on problematic gaming.